COBRA LOUNGE Backstage
COBRA LOUNGE was created by
Mark "Spoonman" Petrakis in the late 1980s. From the
beginning, it has served as an innovative showcase for new media performance in
a full production venue. More than 200 artists have been featured over the
course of fifteen sold-out COBRA LOUNGE events.
the electronic vaudeville,
COBRA LOUNGE is hosted by Mark Petrakis in his "Spoonman" persona, vigorously
enforcing a strict time limit and weaving strange tales of life in the
"Spooniverse". He and his sensuous co-host, "Cobra Woman", create an air of
mystery and mythology around the performances that set the tone for the
spectacular sequence of events. It is this rich story-based context that
provides inspiration for the COBRA participants to go over
the edge in realizing new ideas.
COBRA LOUNGE took an evolutionary leap forward in May of 1992, when Petrakis
presented three evenings of interactive performance for the annual ACM/SIGCHI
conference, an international gathering of Computer/Human Interaction
professionals in Monterey, California. The show, entitled "High Wire", featured
five computer-based performers. Scott Rosenberg of the San Francisco Examiner
wrote of that show.
"Provocative and instructive, the event typified a new form that's linking the
distant worlds of avant-garde clubhoppers and computer engineers: electronic
vaudeville. "High Wire", which Petrakis directed, never made the mistake of
treating the show like a lecture-demonstration rather than a work of theater. By
putting five acts together on one fast-paced bill, it illustrated the simple
principle on which the electronic vaudeville operates: Only those innovators who
pay attention to the most basic "interface" of all-that between performer and
audience-can make something with their techno-toys that warrants the label of
COBRA LOUNGE continued in the direction of evolving innovative computer-based
performance last March and again this past June as part of Art Teco (a
multimedia developer's conference) with shows that were even more adventurous in
their real-time blending of performance and multimedia, rich content and
interactive technology. The COBRA LOUNGE "Melt-O-Media" design team demonstrated
their ability to keep technology subordinate and responsive to the onstage rush
of improvisational energies.
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©1994 - Spoonman Studios (All rights reserved)